The Journey: Difference between revisions
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== The Start == | == [[The Start]] == | ||
The adventure began with [[Tarvin]],[[Vlast]],[[Millain]] and slightly later, [[Yusef]], meeting up at [[The Keep]] while on duty, for various reasons. | The adventure began with [[Tarvin]],[[Vlast]],[[Millain]] and slightly later, [[Yusef]], meeting up at [[The Keep]] while on duty, for various reasons. | ||
== | == [[Trouble in the Deep Woods]] == | ||
Somebody is fomenting troubles between the humans and the Elves, and we're not certain who... until we find out. | Somebody is fomenting troubles between the humans and the Elves, and we're not certain who... until we find out. | ||
== The Goblins and the Trolls == | == [[The Goblins and the Trolls]] == | ||
After starting construction on [[The HearthStone Inn]], we're hired to wipe out a den of goblins and find an old hidden underground complex, with Trolls and all sorts of nasty stuff. | |||
== The Stalwart == | == [[The Stalwart]] == | ||
An abandoned/haunted house outside of town turns out to have a complex past. | An abandoned/haunted house outside of town turns out to have a complex past. | ||
== Vampires! == | == [[Vampires!]] == | ||
Turns out that Vampires are trying to take over the town... one bite at a time. | Turns out that Vampires are trying to take over the town... one bite at a time. | ||
== | == [[The Archaeology Expedition]] (courtesy of Galen) == | ||
Through our connections, and as winter approaches, we're asked to help out on an expedition | Through our connections, and as winter approaches, we're asked to help out on an expedition into the depths of Fershaw searching for a lost tomb. | ||
== A Winters Trail == | == A [[Winters Trail]] == | ||
Some missing sheep lead to a lurking goblin horde. | Some missing sheep lead to a lurking goblin horde. | ||
== A Mine-full Adventure == | == A [[Mine-full Adventure]] == | ||
After | After [[The Mine]] has been attacked, it's our job to clear it out of Kobolds. | ||
== Chaos! == | == [[Chaos!]] == | ||
Somethings dreadfully wrong! Hordes of slugs and Chaos beasts invade from somewhere... | Somethings dreadfully wrong! Hordes of slugs and Chaos beasts invade from somewhere... | ||
== Sucked out to Sea (courtesy of Galen) == | == [[Sucked out to Sea]] (courtesy of Galen) == | ||
We're sucked out of this reality and deposited into another reality and land on a sea-world. After encountering a deity, we manage to convince it to return us... but at what price. | We're sucked out of this reality and deposited into another reality and land on a sea-world. After encountering a deity, we manage to convince it to return us... but at what price. | ||
== Nasty Druid == | == [[Nasty Druid]] == | ||
After being asked to do whatever is possible to weaken the war between [[The Stewardship of the Basin]] and [[Grendalli]], we encounter a strange battle between druids and others, resulting in a rip in the fabric of space. | After being asked to do whatever is possible to weaken the war between [[The Stewardship of the Basin]] and [[Grendalli]], we encounter a strange battle between druids and others, resulting in a rip in the fabric of space. | ||
== Under Cover == | == [[Under Cover]] == | ||
As our mission continues, we head deep into [[The Stewardship of the Basin]]. | As our mission continues, we head deep into [[The Stewardship of the Basin]]. | ||
== After the Storm == | == [[After the Storm]] == | ||
Is it the wrath of the Gods? Or a super storm? | Is it the wrath of the Gods? Or a super storm? | ||
== Returning Home == | == [[Returning Home]] (courtesy of Galen) == | ||
Still following the trail of [[The Redhead]] and [[The Bard]] we find ourselves heading towards home, only to | Still following the trail of [[The Redhead]] and [[The Bard]] we find ourselves heading towards home, only to find [[The HearthStone Inn]] razed to the ground and ourselves accused of things we've never done. | ||
== Seeking the Spire == | == [[Seeking the Spire]] == | ||
[[Ivan]] brings word that [[Nikolai]] has returned, which leads to a quest, while we try to solve [[Nasar]]'s moontime problem along the way. | [[Ivan]] brings word that [[Nikolai]] has returned, which leads to a quest, while we try to solve [[Nasar]]'s moontime problem along the way. | ||
== [[Sneaky Sneaky Vampires]] == | |||
After returning [[Byskezdha]]'s honored dead, we return home to find that vampires are apparently organizing in our home town... | |||
== [[Mega Turtles]] == | |||
After some training we head to to a bridge town where something big is sinking all ships on the river... | |||
== [[Troubled Fey]] == | |||
[[Trona]] finds out from [[Ehlonna]] that the Fey in the [[Living Forest]] are going mad, and the party heads off to see if we can help... | |||
== [[Which Quest is Best]] == | |||
Returning from resolving the issue with the [[Troubled Fey]], the group tries to figure out what to do next... | |||
Latest revision as of 22:03, 21 September 2010
The Start
The adventure began with Tarvin,Vlast,Millain and slightly later, Yusef, meeting up at The Keep while on duty, for various reasons.
Trouble in the Deep Woods
Somebody is fomenting troubles between the humans and the Elves, and we're not certain who... until we find out.
The Goblins and the Trolls
After starting construction on The HearthStone Inn, we're hired to wipe out a den of goblins and find an old hidden underground complex, with Trolls and all sorts of nasty stuff.
The Stalwart
An abandoned/haunted house outside of town turns out to have a complex past.
Vampires!
Turns out that Vampires are trying to take over the town... one bite at a time.
The Archaeology Expedition (courtesy of Galen)
Through our connections, and as winter approaches, we're asked to help out on an expedition into the depths of Fershaw searching for a lost tomb.
A Winters Trail
Some missing sheep lead to a lurking goblin horde.
A Mine-full Adventure
After The Mine has been attacked, it's our job to clear it out of Kobolds.
Chaos!
Somethings dreadfully wrong! Hordes of slugs and Chaos beasts invade from somewhere...
Sucked out to Sea (courtesy of Galen)
We're sucked out of this reality and deposited into another reality and land on a sea-world. After encountering a deity, we manage to convince it to return us... but at what price.
Nasty Druid
After being asked to do whatever is possible to weaken the war between The Stewardship of the Basin and Grendalli, we encounter a strange battle between druids and others, resulting in a rip in the fabric of space.
Under Cover
As our mission continues, we head deep into The Stewardship of the Basin.
After the Storm
Is it the wrath of the Gods? Or a super storm?
Returning Home (courtesy of Galen)
Still following the trail of The Redhead and The Bard we find ourselves heading towards home, only to find The HearthStone Inn razed to the ground and ourselves accused of things we've never done.
Seeking the Spire
Ivan brings word that Nikolai has returned, which leads to a quest, while we try to solve Nasar's moontime problem along the way.
Sneaky Sneaky Vampires
After returning Byskezdha's honored dead, we return home to find that vampires are apparently organizing in our home town...
Mega Turtles
After some training we head to to a bridge town where something big is sinking all ships on the river...
Troubled Fey
Trona finds out from Ehlonna that the Fey in the Living Forest are going mad, and the party heads off to see if we can help...
Which Quest is Best
Returning from resolving the issue with the Troubled Fey, the group tries to figure out what to do next...